Certified foxgirl enjoyer. Weeb, but hasn’t properly watched anime in ages. Gamer of incresingly niche subgenres. Aficionado of racecars, mechas, fighter jets, and any other vehicles you can think of. Lives in the wrong side of the planet compared to all my friends. Made way too many Fedi accounts
I got pretty much the same opinion as you, probably a bit angrier about all the shit they did, with Unreal Tournament, their store and spyware and exclusives, and their unoptimized bloated game engine taking over the industry.
So no, I guess I don’t claim those games or have an account. I already have a million games I’ll never finish playing on Steam and emulators anyway.
And that, too, isn’t new. It’s been done since at least the Spellforce series, or Dawn of War 2.
If you want to see what an “innovated” RTS looks like, check out Beyond All Reason. The base formula is Total Annihilation, but with nearly 30 years of player driven improvements and QoL. That game’s UX is extremely smart, and you can keybind or automate so many things on the fly, freeing you up to make strategic and tactical level decisions , instead of spamclicking for micro. Which, you can also do if you want to.
Just picked this one up since it was cheap.and I’ve been wanting to play a village management game in a while. Holy crap this game is amazing. I spent 6 hours on it un the first day alone. I love how the roguelike format keeps it always engaging and direct, without meandering about trying to figure out what I want to do. It has clear goals, needs to be met, and multiple ways to reach those goals. I usually like playing RTS games in short bursts of Skirmishes, and this feels very similar. Trying different strategies with different buildings and terrains.
I was also looking at Timberborn (funny how both games have postapocalyptic sentient beavers) and Farthest Frontier, but I think I’ll be busy with AtS for a while until I get to try those two. And I’ll never need to even consider giving Ubisoft my money for Anno ever again.
Usually around Christmas time it’s vacations and steam sale times and sometimes beach trips with my Switch and phone. So it depends a lot. But, also because of that, there are some games I played on the past in this time of the year that kinda got stuck with holidays vibes because of it. Some kf them are Doom, Quake and Monster Hunter. I think I’ll be playing Pokemon Platinum this year too, on my phone.
Hmm for patient games I’m playing now… Does Super Robot Wars V count? I feel like I’ve mentioned it in several weekly threads already. I’ll also mention NFSU2 with the underground2.net modpack, then.
Been on Monster Hunter Sunbreak for a couple weeks now. It’s absolutely become my favorite modern monhun game, and it’s significantly improved my mental state.
Also playing Redout 2 and Blue Revolver, an old bullet hell shmup that just got a massive game revision.
Other than that, I was playing NFSU2 because of the 20th anniversary and the release of a great soft-remaster mod
My favorite, most played game AND intro to the series was MH 4 Ultimate on the 3DS. I had a total of 1,000 hours just on that game, across two saves (the first one went to 850 hours) and later I moved on to Gen and GenU on the Switch several years later when I found out I could carry over my save file. GenU is literally a game with infinite content and I don’t think I’ll ever fully finish it, but I’ll keep coming back to it every now and then. I only wish they hadn’t crippled the moveset of my favorite weapon, the Charge Blade.
I played World and Iceborne, but only for 200 hours, didn’t enjoy it much. I liked base Rise on the Switch a lot, and I’m finally playing Sunbreak now on the PC, and it’s instantly become my favorite modern monster hunter game.
I also plan on eventually playing Portable3rd and Freedom Unite on emulators.
As much as Monster Hunter is my favorite series of all time, and I have about 1600 hours combined total over several games, it’s still not caught up to my total of over 2000 hours in Warframe. Love that game to bits but yeah I think I played it enough.
Most other games I play, that I played a lot, hover between 100 and 300 hours each.
Monster Hunter. The first one I played, MH4U back in the 3DS days, I put 1,000 hours into. That was nearly 10 years ago, and I’m still playing the franchise to this day. Currently finally going through the Sunbreak expansion of Monster Hunter Rise on the PC, and noticing a marked improvement in my mental health over playing other games.
I just reinstalled NFSU2 because of the new big expansion mod underground2.net Between this, my brother wanting to play Halo, and the new Linkin Park album coming out this week, I feel like I’m in 2004 again.
I like playing “Asuna” as a minecraft-adjacent experience, with a bunch of nice world generation mods already packed in. But I also have concocted my own modsoup on top of that, so it’s also pretty far from the vanilla of that. There’s other games that come up mostly ready for play, like Mesecraft or Voxelibre (that one being mostly an actual MC clone, also renamed) look around the content DB tho, there’s a ton of nice stuff around.
I mean, I played several other horde shooters. Firing continually while backpedaling is the most vintage of infantry tactics, after all. I get that these games are old and simpler, but their base gameplay must still be fun if they were so popular back in the day. I’ll at least give it a shot, since I already have them anyway…
I don’t like that, but I’m still refraining from buying the game altogether because of it’s ridiculous always-online requirement. The predecessor wasn’t like that, and there’s no reason for the singleplayer segments of a racing simulator who enjoyed extreme longevity through modding, to be stuck on remote servers that can and WILL be shut down at some point in the future.