A middle-aged nerd from the UK. I like films and write about them, sometimes for Film Stories or my blog.
Have a great day.
I’ll never forget hiding under a table in the corridor with the Alien walking around me in circles. He knew I was there but seemingly couldn’t figure out how to get me. I thought I was safe but maybe I moved a few pixels in the wrong direction as after a long wait, it grabbed me and gave me the deadly kiss.
The problem was Nintendo charged publishers more money for the larger carts. So a lot of publishers simply took the option of the smallest cheaper cards and made you download the rest.
Trying to preserve Switch games by buying the carts has been a bit pointless really. I know Diablo 3 was entirely on the cart, publishers were very pleased with that.
I’m currently playing through Rage and really enjoying it.
The races are fine and not that hard to win and I haven’t touched a card game yet. I get enough money from selling all the junk I find as I play.
I’m regards to it’s sequel, I’m very methodical (blame my autism 😁) and I played the game by competing all missions and side quests in one area before starting the next.
This side effect of this was that I upgraded the character so much, when I competed the final mission, it was so easy, I didn’t realise it was the final mission and it took me by surprise!
If you goto Open Fodder, you can download an open source port of Cannon Fodder. It contains all the demo and special versions that were released. If you want to play Cannon Fodder the full game, you need to supply the PC or Amiga data files.
There is OpenRA. An open source engine to get those classic C&C games running on modern machines but it only supports C&C, Red Alert 1 and Dune 2000.
They are working on the next engine with Tiberian Sun currently under development.
If you’re interested in Dungeon Keeper, I highly recommend a similar project called KeeperFX. Play the game on modern systems, in higher resolutions, with game fixes as well.
I’m very much a one game at a time man. I’ve just finished Control and I’m currently about ten hours into Immortals: Fenyx Rising. I’ve got Cyberpunk 2077 waiting in the wings, don’t know when I’ll start that.
In terms of upcoming games in 2024, I’m looking forward to MudRunner Expeditions. I enjoyed the original game and Snow runner too a degree but the jobs became tiresome. The fact the new game is all about exploring really appeals to me.
No, no, no, I wasn’t trying to give that impression at all. I’m saying that Prodeus is an old style game like Doom but with a modern twist in graphics. it’s trying to give the impression of an old school game.
Doom is awesome and I even remember being blown away the first time I saw Wolfenstein 3D. Back in those days, it was gameplay over graphics and it was a great time.
I don’t understand the fascination. From what my son once told me, everyone has the same advantage, you’re just paying for looks and individuality. I see that as a waste of money. Paying out for licensed characters is just a way to keep that going.
The only part I found interesting was when it shut down for a few days to have that major upgrade. All that was left was the black hole. That was quite fun watching everyone react.
I recently finished Mirror’s Edge on PC. I mention that because I’ve owned the game on Xbox 360 and PS3 and strangely I found the keyboard controls on PC easier to master, hence the completed game. I think it’s such a beautiful game that was a little misunderstood upon release.
If you want the long-winded waffly answer, I wrote a review on my blog here.
Carrier Command was utterly brilliant. I first had this on my ZX Spectrum ( it only played on 128k models)
The graphics were clear wireframe and moved so slowly but the tactical game was awesome.
Then I later got my first 16bit computer, the Atari ST and it came with…Carrier Command.
Now the graphics were in colour and the vehicles were made of solid geometric shapes and everything moved so fluidly in comparison to the previous version.
Loved the game all over again.
I know there’s an (unofficial?) Sequel on PC but I haven’t looked into it yet.
That was a nice piece. I remember becoming hooked on this game from the moment I heard about it. I think that was due to its history of being a Spielberg project that was deemed too expensive to make our something like that.
The first time I played the game was a demo version from a magazine CD and I knew I wanted the full game, I love a bit of good sci-fi.
Once The Dig was released, I went all in. Bought the game on day of release and ordered the novel as well. I also remember finding the soundtrack CD at a record fair.
You probably have to use the way back machine to find it, there was a website called The Dig Museum. It had information about earlier versions of the game and some of the unused graphics that hide in the released code.
Finally, the one puzzle that used to drive me crazy was the rebuilding of the skeleton. I’m sure those nights had to be arranged pixel perfect!
I know right. What’s the point of these new games coming with beautiful steel books but no discs.
I can see why because the games are so big, there’s no point sticking a bit of it on a disc. That’s why physical media is becoming redundant. All these games require patches to run and they won’t be around for ever. Not even Switch games are complete on cartridge these days.
I’ve never understood the concept of pre ordering digital content, it’s not going to run out of stock. And why pay extra for a few graphical items that don’t change the way the game plays?
Also, surely digital games would be cheaper because there’s no physical product to send to the customer? But there you go. Base copy of Diablo 4 is £70!! Wow!
Blue Shift was originally part of the Dreamcast port of Half Life. The game did leak and it was quite fun to experience it on the DreamCast but the problem was the game was in fairly small chunks and had to load off the CD which made the wait quite painful.