I feel like that in most games but not in BG3. I do still reload sometimes if I fail a check, but BG3 makes failures fun! It’s rather rare that you’re actually locked out of something, and often times a failure leads to interesting outcomes.
I’m sure there is also a lot that I’m missing and don’t know about, so there’s no sense of FOMO. I really do appreciate that the game doesn’t many things. There’s no tracking that you’re attained 45 of 53 powers, or 237 of 245 hidden biscuits, or that you’re missing that last upgrade point to unlock something cool. I also haven’t come across any annoying skill quests where you have to take down 14 enemies in 12 seconds while hopping on one leg.
Larian has done a great job of writing interesting content for pretty much every outcome, and it’s one of the few games that I feel I will want to replay to see a different side of things. There’s a whole quest line in act 1 that you can only get if you fail a random check. I found that pretty novel.
I think ignorance (in the non pejorative sense) plays a big part. I can’t really blame my non technical friends for not fully understanding that ditching Facebook for Instagram doesn’t help. Even if they know it’s the same company, it’s still a totally different product, right? There’s also a certain apathy or need to just get something done.
I’m sure I’ve purchased things at Home Depot that would make a plumber cringe, but I know nothing about that sort of thing and I just need to get my sink working.
Still, I think those of us who do know should continue to lead by example. My friends know my stance on these things and some of them are coming around.