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Joined 2Y ago
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Cake day: Jun 02, 2023

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How have the “interactive” features been now that there are fewer players? Is it a wasteland, or does the game still randomly place in user generated content from when the game first released?


Pretty stoked for the upcoming Vault Hunters “vanilla” mod.


Definitely second both of these. Cyberpunk 2077 post 2.0 is very solid, with an engaging, 100+ hour story. Similarly, control is a spectacular single player narrative, easily 20-30 hours of mindfuckery and atmospheric storytelling.



As a casual gamer, I can’t say this game even remotely reached the zeitgeist in 2024.



DLC itself almost never goes on sale; you’ll be waiting for an eventual game of the year edition like 3-5 years out. CyberPunk 2.0 has all the base game improvements of Phantom Liberty, and easily 100 hours of content without the DLC.


Release date, 06/30/2024. Cease and desist date, 01/01/2024.


This seems like the best possible use case, presuming both the actor’s estate and the new voice actor will get paid. You have the benefit of a human actor driving the cadence and emotion, then overlay with the transformation so unknowing players aren’t taken out of immersion by a sudden switch in a character’s tone and demeanor.