Having been released a few weeks ago, Borderlands 4 has kept console players looting and shooting for a while. Being generally favored more than Borderlands 4, the new entry was venturing into new territory by going to Nintendo Switch
Insider gaming may need to check up on their editing workflow.
I thought about marketing costs, but the article specifically calls it out as developmental costs (at least before the paywall). Maybe that term bundles marketing too.
I wonder if they’re doing some Hollywood accounting because that seems way too expensive even with hundreds of staff. Maybe I’m out of touch with dev costs though.
Insider gaming may need to check up on their editing workflow.