(She/her) Just a gal who likes games, movies, tea, and vibing. Likes long walks in the forests.

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Joined 2Y ago
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Cake day: Jun 11, 2023

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Played it just an hour ago! It’s good, im very happy with what I saw. I must have played the original game like 20 times back on the Wii, so i was watching this pretty closely, but no bad notes so far. I’m pretty satisfied with what I got to play!


Considering the game’s other predictions, I wouldn’t put it past them XD


Also, before i forget to share, THIS MOMENT actually gave me chills down my spine.

(Major story spoilers!)

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Just finished MGS2 and wanted to share a peak moment (Mild Spoilers)
Raiden gets the bad touch. Hi all! I posted a few days ago when I finished MGS1 and im back! :) MGS2 blew my mind, holy crap, that was a GOOOOOD game. Same as before, short break, and onto MGS3!
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spoiler

There’s a setting in the Master Collection’s options menu that let you mess with controller settings, and one of those settings is connect as P2


I knew about them, i tried 1 and… well, it’s a little too far back for me. I don’t care for too many NES era games, apart from a few JRPGs


Boldly diving into the series for the first time! I needed something different, and I figured “Fuck it, Metal Gear time. I’ve been wanting to try it for a long time. Snake was one of my mains in Smash.” lol
Anyway, obviously i’ve heard PLENTY about the series, but thankfully in casual conversation, most people dont talk about story details, so im pretty blank on twists and turns.



(EA logo voice guy) M G S, It’s in the genes


Sadly no, too many damn lists, “top 10 details in gaming”, and other such things like that to avoid the spoilers lol. But, i sat back and enjoyed the game as not only a “game” but a little piece of gaming history and DAMN, MGS is very ahead of it’s time in style, meta references, and presentation. I couldn’t stop a big dumb grin spreading on my face when

spoiler

the screen blacked out with a green “Hideo” in the corner in Mantis’s fight.

(Mantis fight spoilers) I even loved the little deathtraps in the game, trap doors in the floor, bullshit little gun turrets hidden around corners… but my dumb ass likes Fatal Labyrinth on the Genesis, so do with that as you will XD


Just played metal gear solid. Damn, that actually surprised me. The story was good, gameplay was good, and this was all done on the PS1? I'm taking a small break before heading up to MGS2 and figured I'd share this screenshot for all my fellow gamers XD
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It’s really amazing that NN:EE (Love that acronym BTW) is still getting worked on. I love seeing what comes out of a passionate community/developer


SO IT WASN’T JUST MY DUMBASS. Thank you, you have no idea how much better that makes me feel XD


Funnily enough, I figured it out really fast, like I GET IT, it was a very strange and wonky mechanic to suddenly hit players with, but i was immediately wiggling around the moment I got on it, trying to figure out what they wanted and noticed that I was bouncing a little more when I moved up and down. So kind of… like pure chance I got out alive lol


Damn, you accidentally did a challenge run!


What’s your big “Oh, THAT’S how I do that” moment?
I remembered a good brainfart of mine and wondered if anyone else had one to share. Mine is this: I couldn't figure out how to parry attacks in MGR: Revengence all the way up to Monsoon. I just jumped around a lot and played ultra aggressively and it worked! ...Kind of! I just had to make sure I NEVER used heavy attacks. Blade Wolf was a nightmare but I was able to muscle through, but Monsoon? No way in hell. I still blame the combat tutorial though. "To parry, push the control stick toward the enemy and press the light attack button!" I interpreted that as "just make sure you're facing the enemy and time the button press right." when they meant "Push the stick in the direction of the enemy and press attack AT THE SAME TIME."
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Yeah… I already wasn’t a fan of where the series was going story and gameplay-wise, now I’m just gonna have to call it here. I think im gonna be taking a looooong break from Like a Dragon/Yakuza. I’m not gonna back this shitty behavior with my money. Even If this turns out to be a fun game, they’re saying “Oh, the STORY is 100 hours by itself!” No way in HELL that is all forward progress and gripping tales. These games have fluff and filler in their normal ~20 hour stories. I’d just end up losing track of things and burning out well before any the end of the game.


Decided to come back to this thread and check on it. Seems Wildlands is the clear winner XD


I tried both and I feel like Wildlands is better. The world is very alive and expansive, plus the movement feels better. Something feels very clunky about breakpoint’s movement. Oh, and I enjoyed Wildlands’ primary enemies quite a bit more than Breakpoint. Wildlands does a good job of letting you SEE just how depraved the Sicarios are and their effects on the world.



Finally got around to playing Vermintide 2. Holy crap, I LOVE this game. Me and my girlfriend have been playing it, trying out all the classes and weapons. It is amazing how much build diversity there is in Vermintide.