But…they don’t? Their mainline games are always a few years apart (with the exception of Bloodborne, which they had a separate team doing concurrently).
Unless you’re referring to the other games they publish that no one really knows about or comments on? I don’t think Metal Wolf Chaos XD, Déraciné, or Monster Hunter Diary: Poka Poka Airou Village DX should really factor into the discussion.
Funny enough, I think the most blatant and consequential example of this not being able to be taken in good faith is the use of the quote from the UCSF person on the charity website. A person who was fired for money problems 7 years before the charity existed.
No matter what explanation they can give for why they have a quote from him thanking them for donating to UCSF, I see no way for the explanation to be good.
I mean, Genshin Impact is an outlier in games out of China. A lot of the games, even the big budget ones, from developers there are freemium or gacha trash (and Genshin only minorly avoids that by having a decent story and gameplay).
The first step would be to produce proper single player games that aren’t reliant on a paid store model. There are some examples of that, but they’re incredibly rare.
So, what exactly does Minecraft (one of the primary games mentioned in the lawsuit) do to cause this? Because that seems like a major outlier compared to the other listed games.