
Ubisoft is a publisher, not a game dev studio. They publish games made by their child studios. They don’t produce games themselves.
Larian has less than a 1000 employees
Yes, they have 500 employees which would be quite large for an Indie development studio.
DICE (studio behind the Battlefield games), for example, has 700 employees. CD Project RED, (Cyberpunk, Witcher games), has 615 employees.
If budget is the qualifier for AAA, Larian has put out multiple massive budgeted games in both BG3 and Divinity 2. I’m not sure which metric would disqualify Larian as being a AAA studio.
Strongly agreed. Frankly Blizzard got away with decades of discrimination and harassment to the point where an employee took her own life because of the shitty frat culture that festered in the company. And for all that they essentially got a slap on the wrist, a governor in-pocket, and a merger with Activision.


Most AI models need at least 24 but preferably 32.
Where are you getting this information from? Most models that are less than 16B params will run just fine with less than 24 GB of VRAM. This github discussion thread for open-webui (a frontend for Ollama) has a decent reference for VRAM requirements.


Sounds good to me. My only gripe is that I don’t think Ciri needs to go through the Trial of Grasses. She kind of already had well-established abilities (Elder blood) that made it easy for her to deal with most threats and we got to see that on full display in like half of The Witcher 3. Frankly, I had more fun playing with her abilities than I did with Geralt’s.


I figured this was true back when the Nintendo Gigaleak came out, but shortly after that a series of romhacks were released that included assets from the Gigaleak. One I can think of off the top of my head is the Pokemon Crystal Spaceworld 1997 Romhack that would’ve only been possible with the Gigaleak.
So theoretically, you’d be correct but I think it ultimately depends on how passionate the modding community for this game is.


was BF4 last PB game?
I think that was Battlefield Hardline, but I could be wrong.
I didn’t recognize most of these, but I’ve played a ton of Kingsway. It’s a very fun RPG where the Game itself is an Operating system and all the actions you’d normally take in casual desktop usage translate to game mechanics. I’ve had a lot of fun with it and it’s a real shame to see it on this list.
Yes, these are all their children studios. Ubisoft Entertainment (colloquially referred to as just Ubisoft), as an entity, is a video game publisher.
Does that make all their children studios AAA? A lot of them don’t have massive employee numbers and their budget per game varies greatly lol.