I think the problem with Sekiros dodge roll is that it is way shorter with 18 frames at 60 fps for the forward step and 12 frames for the sideways and backstep. If I remembered correctly dark souls has around 30 so a lot more gracious.
I personally step dodge only attacks which knock you back to easily deal alot of health damage
I am not entirely sure about the English names for the parts of a boat but I try my best: the Boat always tries moves towards where the bow is pointed because of the keel below the ship which acts like a guide rail because it creates a path of less resistance. And the hull makes it very hard to much it left and right. So even though the wind comes from a 45° the shape translates that in mostly forward movement and a little bit of sideways movement. Like a toy car you are stepping on: you are acting as a downwards force but the wheels translate it to forward movement. I hope that somewhat gives you a bit more insight!
Just like in real life you should know about how to sail against the wind aka tacking: https://en.m.wikipedia.org/wiki/Tacking_(sailing)
Then give us a way to play those games. Oh no, wait we instead release a full price version of 3 Mario games for only a limited time…