This was the most “design by trends the CEO’s son saw five years ago” game I’ve ever seen. From day one you could tell it’d be DOA since it would be arriving years late and millions of dollars short, with absolutely zero soul or intent. You could smell the cash shop and sandpaper one-liners from a mile away. I feel for the devs at CA that have been pushed into making this game, and are now facing layoffs for it’s inevitable failure. It’s really time the C-suite started getting consequences for their poor decisions. Let CA make Aliens Isolation already dammit.
Well you got here by waiting 3 years to play a game that was perfectly fine about a month post-launch.
As someone who played on launch, with less than “best” specs - it was fine. I had the odd T-posing NPC or texture flicker, but I had decent frames almost everywhere and had a blast with a great game.
Not sure why the author makes a big deal about the game being single player.
Because the majority of capital in the games industry is currently being thrown behind MP-primary/only Games As A Service experiences, and aside from a select few Sony studios, most AAA development is moving away from Single-player
Planetside 2 - someone else already mentioned it here, but it’s the only game in it’s genre and nothing else really comes close to what it offers (persistent 1v1v1 +300 player battles across infantry, land, air, and sea). It’s been kicking for over a decade now and I’m not sure what could replace it if or when it finally kicks it. It’s truly singular, and responsible for some of my fondest memories in gaming. It’s also free!
Enjoying liftoff so far, only issue is you can’t get back to your comments from your profile
Like if you look at your comments on your profile and wish to see them in context of the post they were made on, tapping on the comment will just collapse the ‘thread’ in your profile page lol. Kinda weird but using the menu to open it in browser gets around it for now. Aside from that, super smooth UI and performance aside from the occasional 502/3 hiccup.
I mean, cyberpunk had issues at launch but at its core it was an excellently written game in a vibrant world with phenomenal NPC performances and fun combat. It was worth spending the time and effort to fix up.
Redfall has none of that, from everything I’ve seen. Sometimes you need to release and move on.