Although ironically, the OS software itself is free to end users, as are future upgrades.
Google also sells hardware, e.g. in its Pixel line, and there too the OS software is “free”, as are future upgrades, up to a point.
Both sell listings in their respective stores.
These concepts are getting murkier over time.
I don’t even have Steam installed on my computer, but maybe I should do that just to check this out, thanks for sharing!:-)
FF5-like job system, on steroids - woot!:-P video review.
Thank you for the suggestion! I tend to like more adventure types, like Breath of Fire or even Zelda, more than war-themed ones (although I made an exception for Destiny of an Emperor b/c it’s based on real historical events, even if loosely), but I see where this game was done REALLY well, so a very solid thought!:-)
I see why you mentioned it: the intention behind it does seem exactly like the Lufia series, really putting in the time to tinker and make it RIGHT, like it tries to go beyond a mere “game” for enjoyment, possibly crossing over into a master of its CRAFT (whether it actually reached that lofty ideal seems highly debatable, but in any case the attempt alone is worthy of some respect imho).
I am just leaving this out there if anyone wants to learn more: Suikoden II - The Best RPG You Never Played.
Except those last few levels, virtually impossible on impossible mode with the free-tier heroes:-(. I tend to like the original and Frontiers much better, though ironically Origins was one of the most “balanced” of them all, and that was neat to experience as well:-).
e.g. archer towers should shoot singly, fast, and at high range, while barracks hold the line and are focused more on defense, right? Nope, the former do AoE magic bombs instead, while the latter shoots arrows into the sky. And artillery should focus on offense and hit AoE in as wide an area as possible, right? Nope, there are tanky bears and the shots hit only a narrow space. I’m cherry-picking these examples, but you get the idea - every tower does stuff that overlaps with what you would think other tower types might do instead, which makes for some fun thinking to deal with the foes.:-D
I absolutely loved it. I wanted to try each of the Dragon Quest series and started from the 1st (single-player), then 2nd (three dedicated characters), and 3rd (party-based with classes), and watched like the development of how they handled keys (single-usage & type, up to dedicated & multiple types), and inventory slots (to shift something you have to give it to someone else, or else everything below it to someone else and then back again), and so on. 4 was the culmination peak of it all before moving to a different console iirc in 5, with such an enormous storyline moving over several chapters each with entirely different characters, until they start merging later on. The auto-battle feature was truly horrific and you may want to read a guide or else you can get stuck in the final battle, like I am talking full-on idiocy i.e. casting insta-death spells at the final boss, entirely uselessly. For someone who likes grinding and story though - and why would you play an “older” JRPG like that if you do not!?:-P - it is a fantastic game. Poor graphics, especially by today’s standards, but a fascinating into the past when it must have all been so “new”. On the other hand, everything I am saying here is in regards to the NES game, so if you are playing a re-release somewhere, a lot of that could have been improved.
If not, other alternatives to get a feel for JRPGs without needing to grind as much are Chrono Trigger (very short game, heavy story, very easy progression that makes grinding entirely optional, one of if not THE best game of all time in fact! bad gfx but think of it as a “choice” as in comic book style and it makes it more bearable, plus it’s even true b/c they were really bad even for its day), or Dragon Warrior/Quest 7. Another thought that does require a bit of grinding but is still old are the Lufia series.
Miraheze is similar to how Fandom used to be, before ads entirely took over. There are no ads at all there. It is a site that uses MediaWiki so probably not many of its’ sites would be news oriented (with like a single author controlling the content), but instead more wiki content for an entire community to share.
If she likes old-school and RPGs, check out Another Eden, by Masato Kato the scenario screen-writer for the beloved cult classic Chrono Trigger. The latter is one of if not THE best RPG games of all time (the art was pixellated but it was in the 90s and also a stylistic choice even at that time), while the former is a mobile game (there’s a Steam version but it… is not as easy to work with). A warning that the installer craps out most of the time but maybe try to not download everything at once to begin with anyway if you aren’t sure about it, and once you get past that, it’s a GREAT game!:-P
It offers a gorgeous graphics & sountrack especially: https://www.youtube.com/watch?v=Mx-WenrEI-8.
Yeah, but nowadays it’s all “free” - as in you only pay for the hardware to enter their walled garden (but then no matter how much you pay, you can never really leave! at least not via normal, legal means, if you want to ever come back - Welcome to the Hotel California 🎶…!:-P).