A lot of “that garbage” has better game design than some western “triple AAA titles” which a lot of are also filled with micro transations.
Especially Genshin which is shown in the article has so much content and still receives updates every 6 weeks. Every 6 weeks there is 1 or 2 new characters, a new region, new story, new orchestrated music, new events and so much more.
It is absolutely just to hate microtransactions but calling every game you don’t like garbage is like a child hating broccoli because a character in a TV show does. There is still incredible effort to make a somewhat good game, even in F2P Gachas or Fortnite for that matter.
That may be the case, but doesn’t change the fact, that games run better without Denuvo.
It also doesn’t change the fact that the activation limit is stupid as hell when you are using Linux and every Proton change counts as a new activation.
As far as I know Denuvo also hinders the development of native Linux builds of games.
And if you see video games as art, Denuvo actively stands in the way of preservation.
Obviously it is anti-consumer as you can’t do backups, need constant internet convection, if any part of the chain breaks you are screwed out of your game, it hinders mod developers and so on.
Dauntless, one of Epic’s first exclusives is shutting down on May 29th. An (ironic) post about which was shared here on Steam, if you want to see it
I am a bit sad for what could have been. But I am not surprised at all.
The game basically always stagnated and content came way to slow. Cosmetics and the battle pass were updated regularly though. Anyway since the game was dying, they brought an “big rework” and brought the game, previously only available on Epic, to Steam.
The big rework changed most of the game into a grindfest/paywall, especially for new players. Old players were shafted as in weapons, builds, armour they spend time grinding for was removed from them to enable a “fresh start”.
That obviously did not turn out well with new and old players. And now they are going to the live service game graveyard. Anyway fuck Phoenix Labs (and more specifically Forte Labs, a bunch of cryptocurrency twats who bought the former studio), another company blacklisted and I will never buy anything from again.
It’s like a $60 Mario Kart shipping with 16 race tracks and then they sell 16 new race tracks for $30 instead of releasing a new game on the same console with only the new courses.
These courses have a lower quality than the base game tracks, I think most of them were just straight up ported from the Mario kart mobile game.
Every mod id ever played has been free.
If you’ve actively played Gmod in a multiplayer setting and you weren’t the server admin: i doubt that. Gmod has a still thriving paid modding community, mostly for extensions for Pointshops, TTT content or other game modifiers. It maybe was free to you though ;)
For farmers this effectively eliminates the need for an auctioneer alt. Now instead of sending mail to your auctioneer, you can now farm and when your bags are full instantly list it on the auction house. This is especially important on early markets (lets say new patch or expansion) as the prices go down quickly. This feels very much P2W for a full price game with a subscription.
Yeah, i built a tiny proof of concept Metroidvania for my studies… 150 hours. At least 70 were used to build, improve and then fix the animation tree which handled all states. Really cool that I could do that with Godot. The metroidvania was 2d single player and presumably 3d multiplayer is not easier. I hope the devs are more experienced than I was, though.
Ouch, that driveby hurt🥲