


Basically a bunch of players are dropped into a game map, and normally your objective is to go around and collect as much loot as possible, then after some time or you’re ready to leave, you need to find the extraction point - this will save your loot and that run is over.
Some extraction shooters are PvE, and some are PvP, some are both. If you get killed with all your loot before you get to the extraction point you lose it all. It can be pretty stressful, and unbalanced if its PvP where some players play much more then you do therefore have better weapons etc


Its honestly such a dead game at the moment, as in the world feels super empty and uninteresting. The pathing for the Pals is really bad too - trying to build a multistorey building is basically a nonstarter as they can’t really navigate up stairs.
Based on that you can get costumes/skins for your Pals, I’m pretty sure they’ll go live service with those as micro transactions.
For this type of game, performance is really inconsistent. Without even building a mega base etc, sometimes it’ll decide to just start moving as a slide show at like 20 fps. When I first load it it runs nicely at 100fps (with some tuning of the graphics).
Its especially bad if you go into a new town. Sometimes it’ll go fine, but chances are it’ll run like shit until you close the game and reopen it.
(3070ti, 5800X, 32gb ram, nvme drive)


I think a lot of people are going to be disappointed in the price. From what I’ve read, and watched, its not going to be competitive like the Deck - it’ll be more expensive than the current consoles. I just have a feeling people are underestimating it this time around.