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Joined 8M ago
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Cake day: Apr 29, 2024

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It signifies that chinese made games about chinese/buddhist mythology will be incredibly popular in China.

People go nuts for soulsclones regardless but given that this is probably the very first chinese mythology soulslike with professional production values no one should be at all surprised that it sells in China and abroad. Also the fact that it’s cheaper than china than any other region on earth is certainly a factor in it’s sales.

As of right now, of it’s overall 354,187 steam reviews, only 14,757 are in english.

Keep in mind that the US and Western Europe combined have about a third of China’s population.


I doubt this will ever completely happen. I think Microsoft would turn windows into a full blown console with forced DRM for all games and software with perfect license tracking before sony, microsoft’s xbox division and nintendo bowed out.

The only great thing is that indies can be successful without being under a major publisher. Steam kind of has a stranglehold though for no good reason other than the fact they were the first and thus the most popular one. I still remember losing out on sharing half life cd keys with my buddies. Only one could be used at a time online but few of us were online all the time, this was still in the tail end of the dialup era.


I’ve had games not record time because I was in offline mode on vacation and I pre-downloaded it, or I just played in offline mode or directly from a game’s executable without steam’s crap embedded.

In the past it’s been trivial to set achievement unlocks and time played with 3rd party tools too.

I don’t see any kind of discounts mentioned either. I almost never buy from steam directly, usually reputable 3rd party sites like Fanatical, GamersGate, WinGameStore etc that I find through isthereanydeal. It’ll show as being on my account but nobody knows what I paid for it and I almost never pay MSRP.

Then there’s the countless bundle keys I used to get that I definitely never played and will never play because I wanted 2-3 games in a bundle of 10-20 that was cheaper than one of the games alone.

It wouldn’t shock me at all if there was 10 billion worth of unplayed games though. I have friends that buy all the hot releases and then barely touch them because a couple hundred bucks a month is not significant to their monthly budget.



If the law says you can transfer licenses posthumously to someone, businesses are compelled to do so. No private agreement is above the law.

If the business granting the license doesn’t consent and they pull it they are then able to be sued for violating a law allowing posthumous transfer of license.


Does the hardware being all so arranged as it is in this manner to create a supercomputer make any difference to that evaluation?

The storage drives for all of this have been stripped. You can’t just run commands on the hardware… you have to figure out how to cluster things with software, buy drives for it all, have it all installed in a datacenter somewhere which is going to cost way more than the purchase price.

The labor costs for the technical people required to do this are way more than half a million a year.


The piecemeal nature of selling thousands of parts means the wages for a group necessary to coordinate it all would probably make the whole thing not feasible.

Ebay prices are higher than market prices imo. 15% ebay cut + 3% paypal fees + sales tax + shipping is brutal.


I don’t know why anyone would buy this. Maybe it’s one of those precious metal reclamation groups.

Generally hardware that old is cheaper to replace with newer more efficient hardware than to even consider running due to electricity costs.


Delisted in Puerto Rico, part of the US. Amazing.


If the guy wasn’t a dumbass he would have sold the pve edition as a standalone game and avoided all the drama.