The usual 50% off was already a very good deal in my opinion. If you ever considered looking into this game there is no better time than now. An absolute masterpiece and one of my favorite games of all time.
Also finally you can manage your inventory outside of the holy mountain (tinkering not included by default). This was the primary reason I played on beta the last months. Once my current run ends, I’m switching to stable.
Kind of my main gripe with YouTube repost bots here. In the end, you’re using someone else’s bandwidth and storage, you should respect their wishes. Alternatives like Peertube exist and should be used more instead of finding ways to make a website be less shitty.
Also looking into Owncast, platform effects are real but they’re not gonna go away if people just keep using exactly these services.
It’s just not very general purpose right now. It’s Arch but the base system is set up as an immutable image. Here meaning any changes to the system are lost on updates. This includes stuff like the Nvidia drivers, so it’s my understanding it’s of little use for the majority of Steam’s install base. The kernel also isn’t strictly upstream and last I checked was rather dated with needed bits backported. If your PC however had newer hardware, it could mean you wait very long for support in SteamOS. Also I’m not sure there’s a generic installation process. They probably rather have device-specific images.
PC gamers already have plenty of choice with similar options, even HoloISO which is basically SteamOS with needed bits added. I’m not the biggest fan of SteamOS’ approach for a desktop system, and I’m not sure Valve would want to support this use case.
Very first paragraph:
The first really good video codec was MPEG-4 H.264. I remember in 2001 my housemate watching a movie on his telly — playing off a CD-R. A whole movie crammed onto a CD, encoded with DivX!
DivX was an implementation of MPEG-4 ASP, also known as H.263. H.264 came much later with x264 being the most well-known encoder (hence its name).
ASP in my opinion never got the biggest chance to shine with regards to quality because the target medium was often the CD which limited file size to 700MB, and once DVDs became an option, people went back to MPEG-2 because that’s what the players were all compatible with. Sometimes even (S)VCDs were used still. Standalone players with ASP support came rather later.
For years Dota players have argued that having to click the enemy hero to see their mana is peak game design. It was very rare to see anyone argue on favor of it. Better late than never I guess?