The spyro remakes they did were faithful to the originals in a way that was super satisfying to my nostalgia. My only minor complaint is that they are clearly using better physics engine/edge detection, so most of the glitches used in speed running of the games are not in the tfb remake. Beyond that though it was exactly what I wanted; near carbon copy of the ps1 gameplay with ps5 graphics and hardware
I’ve really enjoyed how much ATS incentivizes that optimization, given that years spent on a settlement count toward the blightstorm cycle. It’s really satisfying to figure out how to max rep as quickly as possible, especially with really hard modifiers like the “no orders” one
The spyro remakes they did were faithful to the originals in a way that was super satisfying to my nostalgia. My only minor complaint is that they are clearly using better physics engine/edge detection, so most of the glitches used in speed running of the games are not in the tfb remake. Beyond that though it was exactly what I wanted; near carbon copy of the ps1 gameplay with ps5 graphics and hardware