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Joined 2Y ago
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Cake day: Jul 17, 2023

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If they want it to be important let the Fuckers who made the game talk. Not the fucking talking heads of whatever company rushed and crunched them.


Ackshually I have in my hands a copy of the OFFICIAL hyrule historia, sir.


What decade? It’ll probably be 2030 before it’s playable no less “good” DayZ is a joke since the mod was abandoned for SA.


Possibly the WASD mod. Makes the game feel a lot better to play. You can buff movement speed in the overworld too. No more “click and wait”.


I disagree purely on the point that what Starfield is, more than anything else, an amazing platform to make a mod on. Not a great game per se, but the setting and overall theme leave a lot of room for Bethesda to cash in on the work of others as is tradition.


I’ve been balancing between Dark and Darker, Outpath, Cattails: Wildwood story, God of Weapons, Vampire Survivors, and lightly dabbling in BG3. not to mention my endless backlog. I keep telling myself I’ll stop once I hit 1k and get that badge on Steam but I know I’ll keep going.


Fair, it is just an opinion and not fact as you say. It’s just when I’ve watched anyone play its always been VATS - run around while ap replenish, VATS again. Until all enemies are dead, if it wasn’t an overwhelming majority of the way people I’ve personally observed play, my opinion would be different.


The reliance on vats is a problem. It should be a tool, not a solution.


And at the start it has 0 NPC’s. The story was told through notes and computers.



Yeah that last part was odd to me too. I will say overall there’s a lot more scenic clutter, which isn’t so bad.


There’s nothing like walking up to a group of four of these half melted mannequin fucks just to have them all turn their heads and stare into your eyes in sync like the collective movement would give momentum to steal your soul in order to sate their empty husks. The gunplay is better though!



Might be a shot in the dark here, but a game engine seems like it would be different than an operating system.


Morrowind was excellent, but I don’t think knocking oblivion out is totally fair. Especially when you add the expansions sans horse armor dlc. Martin Septum frowns upon you.


While you fought for workers rights, I studied the blade.

While you were attending strikes against America’s true citizens, I mastered the block chain.

While you wrote to your government, I cultivated inner wealth

Now that the world is on fire and we’re at fault for it, you have the audacity to come to me for a living wage?




Then why not just open with “I’m ignorant” instead of whatever it is you’re bothering to try and say?


The challenge was never in the pvp. It was stomaching each of the tall tales that many fucking times.


I have about 600 hours in SOT so I can answer this.

So honestly that’s a TON of progression without risk, but it’ll be slow going. Emissaries allow you to increase your rewards for a particular faction (reapers, hoarders, merchants, order of souls) so you can’t get those bonuses.

You need to be a pirate legend to captian a ship, and you need three of the primary factions at level 50 to become a pirate legend. Literally no difference beyond achievements and cosmetics. Captaincy just let’s you “own” the ship that spawns in, and essentially designates a player as “leader” whereas in normal play its ad hoc on who does what. And a captained ship just has a name and extra cosmetics anyway.

Can’t earn rep for reapers which kinda sucks, but makes sense. It’s the pvp faction. But many players do pve reapers as well.

I’d say safer seas covers about 75%.


You’re one of the first people I’ve seen use the cake metaphor correctly.



I play new stuff all the time, but currently what I’ve been rotating through is

Chivalry 2: played the first one competitively and fortunately the second one is a lot of the same concept so many skills transfer easily. It’s a fun game once it clicks.

Thronefall: a newer game revolving around base building and surviving waves of enemies while balancing economy and defense

Pseudoregalia: an incredibly fun platformer/metroidvania style game with really really tight and enjoyable movement controls.

For mobile, I’ve been stuck in Magic Survival, and Orna since my job requires a lot of walking so those pedometer games are worth my time now.