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Cake day: Jul 03, 2023

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I care a lot about audio and that’s why I don’t use spatial. Stereo all the way with a good pair of headphones, or better yet, a really nice stereo monitor setup.

Then again, audio is also a drop in the bucket of why I don’t care for COD games lately. The sound is often weird, and the hit marker sounds too much like a cash register, which reminds me what COD games are really about - in case I forgot about the clowns and gorillas running around for a moment.


When I open a steam page for a game that looks interesting to me, and I find out it has 3 versions at wildly different prices and 10+ other DLC, I just pass and move on. I’m not doing external research to find out what is the difference between the complete and ultra complete and definitive deluxe director’s cut editions and whether it’s worth it, or whether I “need” such and such DLC to get the full experience. I’m instantly and thoroughly turned off by it, and I’m just not bothering. Fuck that whole mess.


I think they’d do two things if they want to keep the buy button. 1) Not require always online connections to play, or properly remove the online requirement or convert to P2P in the case of multiplayer games if they want to end support, or 2) sell their server infrastructure to a third party.

I assume this law is to preempt demand for something similar to the EU’s “stop killing games” petition. It’s a way to say that consumers were made aware and agreed that their games are only temporary licenses, so they can’t demand refunds or continued support when the company wants to stop.


There should be an exception: If they want to still say “buy” or fail to comply, they will need to refund the full original purchase price if they ever shut down the server.

Next do planned obsolescence and products that are designed to break a week after the warranty expires.


I am shocked, shocked I tell you. I truly believe this will be fixed before launch or shortly after. Surely it will be fixed sometime within the 1 year lifespan of the game. Surely they will fix it for the next COD game. Sur…


Do you know if people still play galactic starfighter (GSF) in SWTOR? Or if it’s gotten any updates? It became my favorite thing to do in game, but it wasn’t very popular, and last time I tried I sat in queue for a while before giving up. (I liked Squadrons but that also tapered off quickly.)

The rest of the game is great too. I treat it like FFXIV - play every now and then to catch up on the story, though it’s been a while since I’ve played SWTOR. I don’t know if I agree the story content is better than FFXIV (after ARR at least - especially Shadowbringers and Endwalker), but I can see why some people would like it more. It’s consistently good from start to finish. Anyone who likes Star Wars and gaming is missing out on a huge variety of stories and fun if they don’t play it.

Anyway, might need to give it a go again.


Steam, GameStop, Toys-R-Us, Walmart… Someone always makes a profit on selling games, or any products - even digital. Steam has not reinvented the wheel here. It’s not a new concept. Are you arguing that the idea of stores should be eliminated?

In return, the game is more likely to be seen, just like placing a product in a real store where people walk by it. It also gets advertised, reviewed, has another community outlet, and Steam uses their own servers and bandwidth to distribute it.

It’s not a bad deal for the devs and publishers.



In 200 years, AI will hack it for you, but you’ll need a dozen antique dongles to get from USB-Z to A.


I feel like this is a dying gasp effort to keep the game online. I actually feel bad about it.

Elite is one of two games where I’ve ever spent money on cosmetics. I spent like $60 on paint jobs because I actually wanted to support the game.

I’m not sure what to think about this, because normally I hate “pay to win” and cosmetic shops alike. I wish Elite just had a subscription model and could support more stable servers or something. I don’t know how they expected to put an always-online game on sale for $5 all the time and keep it profitable without eventually running into a brick wall where they’d need to choose between shutting down and pissing off players.

I genuinely hope this somehow turns out to be worth it for them.


What a great way to motivate your other employees and show them that hard work is worthwhile and success is rewarded.


Putin orders development of homegrown rifles that can be fired by next generation of young conscripts with stubs for hands


I just chip away at my list every time there’s a sale. This time I got God of War, Spiderman, Jedi Survivor, and Dragon’s Dogma: Dark Arisen.

DD was an impulse buy since I don’t know anything about it, but the reviews were good. It was $4.79 and I see there’s a sequel coming later this month, so that’s probably a good deal and a good time to catch up.

But I’ll probably still be “ahh, suffering…” through Elden Ring when the summer sale rolls around…


I usually enjoy online multiplayer because it’s always a different and unpredictable experience. Keeps it fresh. I don’t really feel competitive when I play against other players. The key is to play casually, and disable voice chat. There’s never anything of value in random voice chat, only the contrary. And if cheaters show up, just exit and do something else.

That said, if you find yourself feeling very strongly about how you think the other players might feel when they win or lose, then I agree it’s probably a good idea to just avoid multiplayer or any other environment you perceive as toxic and unhealthy.



The official Reddit app launched an update that did this to my then-few months old iPhone 12 Pro Max back in early 2021. Switching to Apollo immediately fixed the problem.

And now here we are. No problems since then, but TBF I haven’t used any other terrible apps that sloppily force as many ads through my phone as fast as possible.

Apple might actually have a point here.


It’s for voice actors’ IP rights for AI and non-existent residuals, according to the article. It’s basically about the same issues as the writers/actors strikes.

Though it’s interesting because games have a legitimate use for AI voiceovers. I hope they can negotiate for per-title AI training and residuals, and not just eliminating AI altogether. The potential situational and reactive voiceover seems amazing for games - or even just having an NPC speak your unique name.

IMO the devs could stand to unionize and strike too. God knows gamers all have a backlog and many would hopefully support them for the long haul.


Local residents had repeatedly contacted Google to have them change their online maps after the bridge collapsed in 2013, the suit claims.

Barriers that were normally placed across the bridge entrance were missing due to vandalism, according to the Charlotte Observer.

The lawsuit is also suing three local companies, arguing they had a duty to maintain the bridge.

That’s a lot of fucking negligence.


I haven’t played every COD by any means, but my understanding is that you stopped on a good note. Every recent COD I’ve tried feels like an absolute mess - mostly because of the aggressive cash shops that bog down the menus, and immersion-breaking skins/tracers etc. which I personally don’t enjoy seeing at all, like a gorilla and the clown from Saw. There are always bugs and crashes that literally never get fixed. Regardless of all that, they generally feel soulless and sloppy. There aren’t many FPS offerings these days, and Activision clearly knows they don’t need to be competitive. They just push a new one out the door every year, knowing fans love to hate the games and buy them religiously.

I did enjoy MW 2019 for a while, but MW2 did not hit the spot. Vanguard was extremely disappointing. Before those, my last COD was BO2. I’ve been on the fence lately about buying BO3 (2015) for a good zombies experience every time I see it on sale. But I know I would be playing solo because of the veteran stage those zombies players are in, and I have a feeling I’d get screeched at if I don’t know every meta strategy, so I end up passing on it every time.

Personally I’d say skip the Sledgehammer games and be skeptical and cautious about IW games, but give Treyarch’s next BO game a try if it doesn’t turn out to be an obvious bomb.

They’re almost all wildly successful and popular though, so there must be many fans who disagree - YMMV.


I’m excited to buy it when it comes to PC, but my single-player rpg backlog is long already. I’ll probably end up waiting for a sale, which shouldn’t take too long if articles like this keep coming.

This will be my first single player FF since 10. I love XIV, so it seems to me that the hype of using the XIV team on this game wouldn’t add a huge amount of value to a PS5 exclusive release when the majority of XIV players are on PC, and others are still on PS4. It’s not like PC enjoyers and PS4-content players are going to go buy a PS5 just to play it early. They’re waiting for the port, then they’re waiting longer still for the port to be fixed.


I’ve been very happy with my Corsair Scimitar Elite. It’s not wireless though, but I use a Razer V3 bungee to keep the cable convenient. I tried Logitech’s cheaper MMO mouse first and it felt cramped, chinsey, and the side buttons felt sharp and jagged. The Scimitar solved all those problems for me. Before that, I used a Logitech G604, which I loved, but the switches failed just after the warranty expired - not an uncommon problem for those Omron switches. Hopefully I have better luck with the Scimitar’s. So far so good.

I’m a windows-using rube, and I know Corsair’s iCue won’t run on Linux because it requires .net, but if you have dual boot or a VM or access to a windows PC, then you can edit profiles in Windows and save them to the mouse hardware. The only thing you’ll miss is auto-changing profiles when you open an application, so be sure to bind a mouse key to switch profiles, and assign RGB that lets you know which profile you’re in. I assume this method would apply to any mouse with hardware profiles.

I prefer wireless mice too, so I also use a M65 Ultra for FPS games. I find myself using the MMO mouse for desktop though, because having page up/down and home/end on the mouse is great.

Here’s the thing about Bluetooth: it’s usually slightly laggy and will often take inconsistent time to connect. It’s generally not great for gaming because of the lag especially. That’s why gaming mice have a usb dongle that uses faster sample rate (Corsair has Slipstream, Logitech has Lightspeed, etc.) I’ve used both of those and they always wake up in <1s. When I switch to a simple Bluetooth mouse for my work laptop, I definitely feel the lag. If you’re short on usb ports, you should have no problems using a wireless mouse dongle on a hub.


Honestly whenever I see a game on sale for <$20 and I open it only to see 5+ DLCs that increase the price, I just close the page and move on without even bothering to research whether or not I should buy the DLCs. Fuck that mess.