


I sincerely think you hit the nail on the head. The overreaction isn’t fully attributable to the efforts to offer an alternative graphical approach to games, but pent up anger at systemic issues that minimize individuals. It’s just sad to see, especially as someone who appreciates having options. No one is forced to use DLSS, of any variant, but the way people react you’d think it was going to be hard-coded as enabled in every future game, and there’s nothing anyone can do about it. It’s just frustrating.


Nothing inherently has meaning, except that which the beholder imparts to it. By your same logic, you’re dismissing the work of the creators of this technology. There’s room for both to exist - options are good! No one is forcing people to play a certain way, but I get the impression many here wish their own preference was enforced on everyone.


What of the agency of the players? Who will be sitting in the room and impacted, if this optional feature is enabled in the privacy of one’s home? Will the artist, halfway around the world suddenly wail and fall over in pain because of personal preference?
I guess it’s the same as when people put steak sauce on a steak, and all the chefs who love the taste of bloody meat cry that the meal has been ruined… Except they’re not the ones eating it. They can enjoy their own creations however they like without getting all nitpicky about how others have their own preferences.


An ocean of hate in this thread… I’m excited for this tech, and hope there’s a way to inject it into classics that haven’t aged so well because they aimed for realism at a time when it was unachievable. Now we can actually see how those games might have looked had they been fully successful.
Off the top of my head, I think this would be great in most Elder Scrolls games, most notably Daggerfall. Almost anything released for N64, with it’s extremely flat textures, or PSX with it’s heavily pixelated textures. Maybe GoldenEye you’ll actually be able to make out other characters from further than 20’ or Final Fantasy IX won’t look like 3D blobs hovering over static, pre-rendered scenes.
I’m excited to replay so many games without feeling let down by my nostalgia filter when actually seeing them again!
Now let the waves of down-votes roll over me like I’m at the beach, for having the audacity of disagreeing with the irrational and incensed mob.
“Point” is a matter of opinion. That may be the point to you, or to an artist, but it’s not universal. The point, to others, may be novelty of experience.