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Joined 1Y ago
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Cake day: Sep 25, 2023

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Started [email protected], still playing Stardew Valley (I went up 100 hours in about a month!), and still slowly progressing on My Next Life as a Villainess: All Routes Lead to Doom -Pirates of the Disturbance- as I yell about on the [email protected] weekly threads. I have also been trying various [email protected], including a billion bananas and Squareixion.

For transparency, just a subscriber on most of those communities, but I do mod [email protected].


A lot of what I wanted to post already got put here, but Bunhouse isn’t here yet.


This has been my primary summer game, although I admit what with the seasons changing in game I am now in winter while being hot indoors. Was going through responses to see if anyone brought up Stardew.


Have not played Outer Wilds, just here because I am curious what other people will say and to add more engagement to the Fediverse

I had a similar experience with Pikuniku. Controls just didn’t click with me at all. I could work them but it was frustrating. I proceeded to drop it and bounce off of gaming for a full on year.


Euro Truck Simulator is good to turn your brain off to.

Except when parking. I’m bad at parking in real life. Naturally I suck at parking a truck in a video game.


I also bought Trombone Champ on the sale! Have not started yet, as I am devoting my attention to a few other games right now and I prefer not to split my game brain toooo many different ways, but excited to as a former band kid who has never played a trombone in real life.

Now that I think of it I feel it was probably the perfect instrument to make this game for. It has Actual Music written for it, as a legit instrument some people devote themselves to and get good at, so there’s definitely enough depth to make a game out of it, but it is also one of the instruments more likely to be funny.


Thank you so much! This was a very helpful comment.


I asked this once on the Talos Principle subreddit and got absolutely wrecked for asking in the first place awhile back, I’ll try again here:

If I like puzzle games but do not enjoy philosophy, would I enjoy the Talos Principle?


  • I keep hearing that Mass Effect is a series I would like, so I finally got the Legendary Edition for $5.99.
  • I have also heard of Mages of Mystralia as a good game for magic mechanics, so got that for $4.99.
  • Trombone Champ for $5.99. I like silly memey stuff and I’m a former band kid. I also never played the trombone, which explains why I am buying the game instead of just playing my own trombone instead.
  • Sixty Four for $4.19, as an incremental game fan

I am not sure whether to pick up Noita because I have heard of its great magic mechanics, it also sounds like something that will frustrate me way too much. I’ll probably try on a friend’s computer first


I am waiting half for this reason and half because I’m busy! I won’t get around to playing it anytime soon, so why buy it at this price now when it’ll probably be for sale cheaper in a few years, which is when I predict I will have time to play?


I originally played the iOS version.

I then bought it again on Steam and have 200 hours logged, which is probably only going to grow. All of these hours happened during the adult phase of my life in which I usually have to be mildly peer-pressured into gaming instead of actually taking the initiative to do something I like (though I am trying to fix that). However, I do think that the way it breaks the game up, into days, gives a nice stopping point.

If only I could stop thinking “one more day, I still need to turn in that quest/plant that new crop in the exact place I want it/get that one last fish I need for the community center before I forget”.


I usually hate walking simulators but I made an exception for the Stanley Parable, and, predictably, for Rabbit Simulator


Moonlight Rabbits, an incremental/idle game with adorable bunnies!

Also Stardew Valley with friends again, and My Next Life as a Villainess: All Routes Lead to Doom! -Pirates of the Disturbance-. The latter is an otome game (basically think a visual novel specifically aimed at women, and romance is a major component) based off the My Next Life as a Villainess anime/manga.

In the anime/manga, a girl who loves otome games dies and gets reincarnated into the villainess of one of the games. That villainess dies or is exiled in misery in a lot of the game’s ends, so the girl tries to prevent those things from happening. The girl is a really nice person unlike the original villainess, and inadvertently ends up attracting a ton of suitors, both male and female. She’s also super romantically oblivious to any advances towards herself since she is thinking of herself as the game’s villainess, and she’s canonically, self-acknowledged in the game to be dumb, so it is way less infuriating than it would be in most other media. It’s a romcom. And then it got an actual real-life otome game made out of it, the one I’m playing, which also seems to be a romcom.


Same, started playing with a friend and now I’m back on the Stardew grind in singleplayer too. Doing a challenge run where I try to complete the community center without ever buying from Pierre (except for the backpack upgrades) or Joja, and without ever going in the mines. The real blocker on this is quartz. My only route to obtain it is fiddling in peoples’ trash and it is a rare drop.


I have seen Noita recommended so many times for deep/complex games or games with a cool magic system.

I have also never fired and bought it because I don’t tend to like roguelikes and I hear it can be very frustrating, though some mods help with that. Not sure if I should buy.

(Or I could just see if a friend would let me try theirs first :P)


I watched a quick trailer for Workers and Resources and the part focusing on a bus driving made me think of a head-in-the-clouds fantasy cool thing:

a city builder game. Click on a truck driving through to switch to a driving sim (think American/Euro Truck Simulator), on a train to a train sim, on a bus to a bus sim… Click on a person walking on the street and you get a The Sims-like interface and get the ability to switch into that game mode. And even though this is probably highly unrealistic and already too much, so why am I even thinking about scope, you could limit scope by locking to just this one city. Any vehicle routes out of the city have the vehicle disappear when you get to the city border. Sims already limited itself to one town/city, do that the same way.

After reading a few reviews for W&R apparently it scratches both a Transport Tycoon-type itch and regular city builder itches, so sort of like my above idea—a few games in one. Apparently it can be micromanagey, which appeals to me when I’m in a certain kind of mood.


Reviews for Skylines 2 are Mixed, which suggests you should play Manor Lords (Very Positive).


I just played some Stardew multiplayer with a friend. First time I have broken out the game in about a year, and what with 1.6 being newly out, now I feel like playing singleplayer…

Also multiplayer Minecraft with friends.

When I was a kid, I played so many more games on my own initiative. Now that I’m older I seem to need to be incentivized to play a game by “your friend is playing this game!” But that does set me in more of a gaming mood afterwards…


Was free on Epic awhile back, check to make sure you didn’t get it there already


I remember someone being named Connor, a fandom on tumblr, and robots.

Is anyone named Detroit and does anyone become human?


Various incremental/idle browser games that are truly free. Kittens Game is pretty good. It also has a mobile app (Android link) (iOS link) which you pay once upfront for. The Shark Game is also pretty cute.

Just found @[email protected]



Waiting for it to leave Early Access :( the concept is so cool, casting one of nature’s builders as the characters in a city builder…

Now I am thinking about a city hive-builder. Would make bee fans happy.


Yeah, it’s probably correct in your language. Just want to clarify that in English we don’t just treat it as an error, it’s flat-out wrong to do that in English.

Similarly, we also do not capitalize “Your” unless it is the first word in a sentence.


You made a typo: “Altough” instead of “Although”. You’re also missing a space after the period in “plots.Note”.

“You” should not be capitalized unless it is the first word in the sentence. You have it capitalized inappropriately in several places on the itch.io page. Your typos and your consistent English mistake with “you” makes me think there might be other English errors in the game. This is a text-based game, where I will spend most of my time reading. I don’t want to spend my time reading things that have lots of English errors. And I don’t think I’m the only potential player who decides not to play because of your English mistakes. I didn’t comb through your post specifically looking for errors to pick on, I honestly just noticed them without trying to and found them distracting and annoying. I’m human, I make mistakes and typos too, but I’m also not promoting a game whose gameplay involves lots of reading.

I don’t want to be mean, but you did ask for feedback so I feel it’s appropriate to share this. I do love the concept of playing as a villain protagonist, it’s what made me click on your post in the first place.


Played Uplink as a kid, later learned about fragmentation for computer memory. Was cool to find out the inventory system wasn’t just a cool game mechanic but was based off how actual memory works.