Actually, this town has more than enough room for the two of us
He/him or they/them, doesn’t matter too much
Marxist-Leninist ☭
Interested in Marxism-Leninism? Check out my “Read Theory, Darn it!” introductory reading list!
The ones designing the vast majority of IP are paid in wages, the ones who own the IP have not actually designed it, or played a minimal role, ie outlining what they want designed. Copyright is something that is truly unnecessary in general, it is at its best when protecting the vast minority of small producers who own their own designs and can actually afford to manufacture and sell them, but the bulk of the economy is not at all organized in such a fashion to begin with.
My next PC will be small, Linux-based (probably NixOS), and focus on power efficiency. AAA gaming more often than not loses to indies, and there is currently a library of games you can play on PC that could never be completed by one person alone anyways that run very well with even modest “modern” specs.
I’ve been playing Crosscode and it’s been such a stellar game, meanwhile titles like S.T.A.L.K.E.R 2 are less feature complete and far more buggy than S.T.A.L.K.E.R Anomaly and GAMMA (which don’t require super computers to run, and are free).
Here’s a gameplay trailer from 2020. It’s still in active dev, it just takes a long time and the team prefers not to give updates frequently, you can check the discord server.
As someone who played The Frontier and even finished the NCR questline for it, I’ve been playing London a lot. I do want to say that those looking for full New Vegas level roleplaying are going to be disappointed. There are SPECIAL checks, and traits do make a return, but by and large this is closer to Fallout 3 than it is to New Vegas. Checks aren’t that frequent, this is more of a return to Fallout 3’s “horror RPG” style where roaming and exploring makes up the backbone of gameplay with quests meant to take you to new areas and dungeons, largely.
That being said, it’s a great game. There are problems with some of the writing, the Strike Quest where the outcome no matter what seems to be a resolution of two individuals and not the much larger number of striking workers is a horrible depiction of labor rights movements. However, the level design is generally really cool and atmospheric, and a lot of the concepts are extremely fresh.
More than anything, it makes me super excited to see the release of Fallout 4: New Vegas, Fallout: Cascadia, and Fallout: Miami. It’s a surprisingly great execution on a non-US Fallout, and feels fresh, but doesn’t reach the height of New Vegas.
That last detail is why I am so thrilled for Fallout 4: New Vegas. NV modding is incredible, don’t get me wrong, but the visual upgrade going from New Vegas fully graphically modded to Fallout 4 Vanilla is stark. Imagining playing through New Vegas but with nicer gunplay and graphical fidelity has me incredibly hopeful.
Don’t need to subscribe to anything, just need a GOG account. The mod is hosted on GOG because Nexus denied them due to size.
Scaldingly hot take: this is not a good thing, but one of the biggest criticisms of the Creation Club is that its content is just one off items and whatnot, and not enough quests. Well, there you go, a questline.
The Creation Kit might end up saving this game, too. I still think there are over 50% odds it pulls a Cyberpunk and is remembered fondly.
Oh, it’s the map they always use