I could see developers slowly shifting their models so that they actually star planning out more free only items that take ridiculous amounts of time to achieve, purely for the rarity. Because then you just open a trading shop and take a cut of each sale. Stratify the items and make them excessively rare and you make money on the f2p to whale economy.
I would like to see a law that simply states anything purchasable in a game, must be able to be earned in the game with a reasonable level of effort compared to the sale value of the item. Whales would still whale, but fish could hunt down the stuff they want.
The simplest formula would be the dollar value divided by the fed min wage. So a $35 item would be about 5 hours. So it must take the average player 5 hours to obtain it, or less.
Shadowbanned from r/news and God knows what other subredits, because I refused to add an email. Banned from r/politics because I said that not wearing a mask during Peak COVID was a death wish. (Apparently that’s promoting violence or whatever?). Banned from r/Pyongyang because I dared question next months chocolate rations.
Site is a complete shithole.
Pokémon Crystal and Red Ded Redemption 2