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Cake day: Jun 30, 2025

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I think the data collection controversy was addressed in patch 1.2.7?

It’s been a great game so far so I hope you’ll pick it up, but I totally get overspending on Steam/GOG sales and causing an already bloated backlog to further overflow.


You’re right, Fallout Shelter for mobile and I guess I forgot about 76. I was thinking “mainline” Fallouts.

New Vegas is an amazing game with an even more amazing modding scene. Absolutely recommend you getting to it down the line, it’s a bit closer to the OG Fallouts than the Bethesda ones. Superb DLCs as well, all of them really good.


I’m playing two games this week. First is Pentiment, and the only reason I’m also playing another game at the same time is that I needed something to break up the sometimes excruciating sessions of playing Pentiment. I’m in the final act now so I don’t think there are too many hours remaining.

Now, Pentiment is actually not a bad… I want to say game but let’s face it, it’s not a game. Pentiment is not a bad visual novel. It is absolutely gorgeous, it’s extremely well researched and it has some interesting things to say, and some interesting characters to get to know that are more layered than you think at first. But holy shit is the game tediously slow and laborious to slog through. Half the playing time is spent blankly staring at the screen as your character slowly waddles around the town of Tassing. The conversations themselves are painfully slow, and many feel shallow and sort of… banal. There is good stuff sprinkled in there, but you have to sift through a lot of mundanity to get to it. It also sort of rubbed me the wrong way that everyone uses such modern phrasing and language when historical accuracy was such a selling point for the game. I’m still appreciating it - mainly the art and the history - but I need to take breaks from it.

…which I’ve done by playing Mandragora: Whispers of the Witch Tree. I’ve had my eye on it since it’s written by Bloodlines-writer Brian Mitsoda, and with it being 25% off at the summer sale I thought why not.

It’s a Metroidvania Soulslike with a skill tree inspired by Path of Exile, and I’m really enjoying what I’ve played of it so far. Combat has been solid though I’ve only played a few hours, but the bosses have been good. There are a bunch of different play styles that all seem very different and I am already having fun thinking about builds and planning a second run with a completely different character. The game is beautiful too, the art style is great and I like the splash art for the characters.

The writing has been okay so far, the world is kinda cool but nothing earth shattering - generic evil energy threatening to consume everything type deal. I’m hoping for some twists down the line. You’re playing as an inquisitor so I assume it will be revealed the witches you hunt are maybe not so evil after all. The goldsmith Yrsa is so far the highlight with some entertaining lines.

So far from what I’ve seen I definitely would recommend it if you like these types of games.


You’ve played every Fallout except for New Vegas? How come you skipped that particular one?


Yeah, I believe Warren Spector has said before that the premise of Deus Ex was literally “what it every conspiracy theory was true”, and not really anything deeper than that.


I just finished Mankind Divided earlier this month. I think it has higher highs than Human Revolution but suffers from being the planned “middle game” in the trilogy. It has better gameplay than HR, some great levels and some really good side quests. Also a really well executed apartheid theme that played out really well.

I definitely recommend you playing it. It’s not gonna be OG Deus Ex, but it’s a good game.


It probably will, but I think it should be doable. I haven’t tried it personally though so ymmv.


Pyro only isn’t really possible without glitches or summons since Queelag is fire immune. But Sorcery+Pyro “spells only” should be fine. Enemies tend to be resistant to damage types, not general “magic”, so if you can switch it up you’re all good. Dukes archives shouldn’t be a problem if using Pyromancy.


First your regular articles, and now an in-depth interview. And you dare suggest your not a proper gaming journalist?

Love your work as always.


Samantha Béart (who plays Karlach in the game), Theo Solomon (Wyll) and Dave Jones (Halsin) were asked how the success of the game had changed their lives and careers.

Okay listen I don’t want to sound rude, but I’m not that surprised. Maybe Karlach deserves a bit more recognition but while both Wyll and Halsin were both fine and perfectly adequate, I can’t say that either was the kind of memorable performance that gets you tons of new roles. Though it’s also in part due to the script and direction of course.