Game dev companies got lazy. Instead of DLSS and FSR being really great tools for older GPUs to run newer games, it became a crutch for brand new $900 GPUs to run newer games.
Don’t get me wrong, DLSS and FSR are awesome and I use them to get games to run well at 4K with my 3070 Ti, it’s just a shame so many devs are abusing it.
Game Pass is awesome. Back when I was a kid, you rented a game for a weekend and it cost you like $8. Now for around that price you rent a hundred games for a month.
Game Pass is just streaming for video games. It works and lets me try out so many games that I would never have spend money on, but ended up liking a lot of them.
Exactly. It’s like when you start an RPG game where you choose how many points to put into each category. If Nintendo has $300 and puts most into CPU/GPU and not as much into screen, then I’m gonna be super happy. People forget that when the OLED switch came out, the other components were cheaper to buy, making room in the budget for the OLED screen.
When components for the Switch 2 get discounted for Nintendo to buy, then they will add an OLED screen.
The people here really don’t understand Nintendo. They want the console to be as cheap as possible to get it to the most hands as possible and then make the real money on the games. Mom and dad see the price tag isn’t too bad and pull the trigger. Everything has a cost, including an OLED screen Vs LCD (presumably IPS).
It is an inconvenience. AAA games will alway try to push hardware, and SSDs just happen to be one of the things that can do that.