I’ve just not replaced the files in any directory at all, just start the game from the download location for the depot (one should be able to rename the folder for it to the version) and then you keep any number of versions to play available by just going into that download location and starting the game.
At least that’s how it has worked for me. I just thought that was easier than having to replace files every time.
You don’t even need the external tool, you can use the Steam terminal itself to download the depots, which I personally find more palatable than having another application that is getting access to my username and password (it needs those to get the access from Steam). Even though I don’t think that tool is malicious I would still prefer to not have to rely on it.
-console
to the launch options of the shortcut to the Steam exe.download_depot <appid> <depotid> [<target manifestid>] [<delta manifestid>] [<depot flags filter>]
: download a single depot Personally I found that you can just start the game from the download location and it will still have the Steam overlay if the game basically uses Steam as DRM.
No, they didn’t mean to render it all as an image, but that everything comes from the content server you’re getting the content you want from and thus the ads should be indistinguishable from content. I don’t understand how you could misunderstand it to such a degree as to think they meant to render it all as an image.
Indeed, the right to make copies are often licenced (although you can also sell that right) because it is explicitly written in some conventions (see https://en.wikipedia.org/wiki/Berne_Convention?useskin=vector) that the copyright resides with the creator to begin with. I don’t think the Berne Convention deals with the option of transferring intellectual property and the copyright to them, but I’m assuming it’s mostly defined well enough in some contract law or other.