Minecraft has always got to be #1 for me, most people have played it and there is a near limitless things to do, it really is a true sandbox.
I’m torn on #2 because both games or so dear to me, but it’s a split between Kingdom Hearts 2, and Metal Gear Solid 3. I’d probably give it to KH2 just because you can also do so much to make the game either harder or more enjoyable, and Disney just adds that extra oomph to make it charming
As for 3, I’m not really sure. There are so many games I’ve had really fond memories of, between sleepovers with my neighbor and staying up all night playing Timesplitters Future Perfect on the GameCube, to Black ops 2 and all the fun I had with my online friends. As unsatisfying as it is, I think I’d have to leave 3 open
I don’t mind if they need to patch the game after launch to fix issues. you can only find so much with a QA team, the mass market is really helpful for finding issues you’d never be able to find as a team of 20 or 50 if they’re being generous.
I do absolutely despise live-service games with no choice for offline play. Diablo 4 is a more recent, prime example of this. servers went offline for a day or two IIRC, no one could play the game they payed money for, at a premium price at that. the biggest issue is that it puts a life-span on your games and I don’t think any media should have that.
Binary yes or no is not useful to me
for the most part it seems to work better than on Metacritic or other review sites with 5-10 star ratings. a lot of people are very unreasonable with 0 star reviews where they’ll give it a 0 for a slight inconvenience even if the game is completely playable
might as well lump the 0-4 star people together on a 10 scale
I didn’t like mine and subsequently didn’t buy many games for it because of its over reliance on the game pad, and the game pad draining its battery over night if not plugged in. Can’t access settings without the game pad, the game pad checked for updates and content way too often so the battery drained am quite often over night. Along with again, over reliance on the game pad where a lot of games I wanted to play, it was primarily built around the pad so controllers didn’t feel natural for the games
Pretty much yeah, there is a reason why Madden and FIFA (formerly) were top sellers every year with extremely minimal changes. It’s a safe game that sold like crazy. Same with Call of Duty. If we want something fresh, indie games for the most part try not to fall into the saturated market and stand out above their peers