This is where I point out that being able to retain the context of the conversation is helpful. I specified AAA titles. There being thousands of indie games of varying quality out there doesn’t change the fact that AAA games are taking years to release, there’s been a huge amount of publisher consolidation which always leads to studio closures, and them pushing these remakes/remasters is only adding to the staleness facing AAA
And your entire second paragraph is completely irrelevant to my point.
This is literally what Nintendo is doing right now.
They filled this suit, and only THEN filed for a bunch of extra patents they didn’t already have in order to increase the damages they could claim from Pocket Pair for being in violation.
I already think patents for game design mechanics are idiotic an unethical, but this is absolutely insane.
Very few game sequels are that tied in to it’s predecessor narratively that this is an issue. I would say the vast majority of games are designed to be picked up from anywhere in the series.
Even Mass Effect, where you play as the same character throughout a multi game story arc, still has each game giving the player an on ramp, and each game having it’s own miniature arc to play through.
I didn’t realize they’d been out for 4 years already. I could have sworn it was just hitting like 2