PlayStation Studios removed PC references across most studio pages, adding credibility to the rumor that Sony may be changing its first-party PC release plans.
Interesting to see Sony commit to what is essentially the classical PS2 style console model, when it’s increasingly looking less viable (rise of indie games, relative increase in PC share, inability to subsidize console devices, decreasing returns on graphical improvement costs).
I wonder why Sony didn’t go through with something like a 4-5 year delay before release on PC (it seems that was their plan). One would assume this would allow them to target two completely different parts of the market.
I am really curious if this decision will be explained (at least at high level) in their financial reporting or perhaps even in interviews.
I got both Death Stranding and Heavy Rain for pretty cheap, but that was 5+ years after release.
I wouldn’t pay full price. if you waited for 3 years, you can wait some more for a better price. And unless you insist on top of the line blockbusters and are not interested in any thing else there is an infinite ocean of games with all sorts of concepts and new takes on existing formulas.
That being said, I guess if you want Spider Man, you can only get it from Sony? There are no “Arthropod-man” indie variants, are there? Or is that a no-no for US comics book (and games based on US comic books) fans?
Well, if they make anything good I can always just emulate it for free a few years later! I still have a shitload of other older consoles I can emulate and haven’t played yet, plus my actual PC game library of thousands of games, so I should be able to occupy myself for quite a while.
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Interesting to see Sony commit to what is essentially the classical PS2 style console model, when it’s increasingly looking less viable (rise of indie games, relative increase in PC share, inability to subsidize console devices, decreasing returns on graphical improvement costs).
I wonder why Sony didn’t go through with something like a 4-5 year delay before release on PC (it seems that was their plan). One would assume this would allow them to target two completely different parts of the market.
I am really curious if this decision will be explained (at least at high level) in their financial reporting or perhaps even in interviews.
I am going to presume/guess that pc gamers just weren’t all the enthusiastic about paying full price for the games 3 years after release.
I know I am still waiting for Spiderman 2 to drop to a price I am willing to pay, and the longer it takes the lower that becomes.
I got both Death Stranding and Heavy Rain for pretty cheap, but that was 5+ years after release.
I wouldn’t pay full price. if you waited for 3 years, you can wait some more for a better price. And unless you insist on top of the line blockbusters and are not interested in any thing else there is an infinite ocean of games with all sorts of concepts and new takes on existing formulas.
That being said, I guess if you want Spider Man, you can only get it from Sony? There are no “Arthropod-man” indie variants, are there? Or is that a no-no for US comics book (and games based on US comic books) fans?
When Sony releases it’s next Playstation for cost $1000 it will fail miserably.
PC was it’s savings grace.
Well, if they make anything good I can always just emulate it for free a few years later! I still have a shitload of other older consoles I can emulate and haven’t played yet, plus my actual PC game library of thousands of games, so I should be able to occupy myself for quite a while.
Capitalism really is a drug that causes brain damage like all the rest.
This is what lack of competition looks like.
Indie games go brrrrrrr
and nothing of value will be lost. cya sony.