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As a concept, I really like it and I’m actually actively looking for games like these that just allow me to design rooms. That being said, I’m not really fond of the whole minigame thing in the way they are currently. To me, it feels like something that is just in the way of me accessing the gameplay, which is designing the room itself.
I do understand the want and the need to like gatekeep items, as to not overwhelm players with option in a fully sandbox mode, but this looks more like busywork. I don’t know. That being said, I really love the art style and I’m quite interested in this.
Thanks for the feedback! Before I started working on the game, I thought about how I used to play Growtopia, which is a sandbox game that contained large amount of assets. Now, it took some time for players to obtain them. This was quite a hassle but at the same time it felt satisfying when you had some very rare item. For me personally, I do enjoy playing these little minigames I have in the main game since I like a bit of challenge but I don’t mind for example tweaking prices of various assets :)