Preview | "As a player, I love the companion moments", agrees Avowed's game director, Carrie Patel
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SYAC:

…score some down time, get to know our companions, and upgrade our gear…

/article

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Well, it better be well written otherwise it works to the detriment of the game.

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I’ve enjoyed Obsidian’s writing for a while now. Outer Worlds and Grounded had solid stories, imo. Didn’t get too far into Pentiment but that was such a unique and well executed idea, if not my particular cup of tea.

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Outer worlds was carried almost exclusively on the writing but I can’t agree on Grounded. That 90s inspector gadget episode shtick is a bit worn out. Luckily the mechanical part is great, really like the game.

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I loved the camp, but I can agree that’s probably not for everyone.

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Is it me, or does the person in front in the picture gives off Aloy vibes?

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