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The article notes it later on but this is for a period before SOTE launched. It makes perfect sense that they generate less profit in between the year Elden Ring launched and the year the expansion launched. Fires of Rubicon came out during this time period but that’s a more niche game compared to their flagship series.

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I can’t help but think that JoshStrifeHayes, a YouTuber who played AmoredCore some time back, had a little impact.

Naturally there’s a drop in profit in a year where they don’t release a heavy hitter like Elden Ring. And the numbers don’t include the sales of the expansion.

I’m sure they have their finances under control.

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I would love to see an AC7… no rush, make it awesome, but don’t forget about it either.

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