With Veilguard, Dragon Age has completed its long shift from real-time strategy combat to full action, and we spoke to BioWare about that transition.
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this is looking fun, honestly. I’m quite excited.

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Man, Veilguard is being covered a lot.

Honestly, this sounds potentially good or even great.

Two things though:

  • They should have shown it in the gameplay trailer, instead of making claims in articles.
  • Not in a mainline Dragon Age game.

Maybe it could’ve been a good combat-focused fantasy game with linear missions instead of being forced to include some lame dialogue wheel and pretending it’ll appeal to Dragon Age fans.

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It may work for a subset of the Dragon Age fans, but the old school DA:O CRPG fans are left to look elsewhere.

a lil bee 🐝
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Not like we aren’t feasting right now anyway. Baldur’s Gate, Pathfinder, Pillars of Eternity, Skald, Wasteland. I would love a Dragon Age spinoff that went back to its roots though.

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Pretty sure I’ve seen this exact same article from different websites, which is kinda weird. Opinion stays the same though, outside of marketing speak (immersed in the world? BS, then why is it not first person?) it looks bad. The gameplay showed off a very not good basic action combat system and this doesn’t inspire confidence either. Not to mention every single dragon age game has had worse combat and character building than the last one, it’d be stupid to expect them to buck the trend now.

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