‘Dead Space’ Co-Creator Departs Startup After Newest Game Flops - BNN Bloomberg
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Video-game developer Striking Distance Studios, a subsidiary of Korean publisher Krafton Inc., is appointing new management several months after the commercial flop of its first game.
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101Y

The game in question is The Callisto Protocol, which clearly has Dead Space visual and thematic inspirations.

The primary complaint from the one review I read was that the combat was punishing and unenjoyable. You’re never really given the tools to feel like you can handle encounters, making them trudging slog of endurance and frustration.

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11Y

Haven’t played the game myself but what you are describing is one of the worst sins you can commit in game development.

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11Y

I just played through the game a few months back and I thought it was awesome. I hope we get something else like it in the future. The ammo was never too scarce, there were enough upgrades to make the combat very satisfying. But I also played it after all the updates came out to kind of balance.

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