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Yea I can kinda compromise and see where you’re coming from. Visually it was great but for me that’s not enough for a good game. I just can’t see how someone can enjoy the combat. It was overly simplistic for me and once you “solve” the best case of abilities there’s not much reason to deviate from it.
This is very true, and I agree with you about the combat. The game makes it seem like you have a giant variety in how you can build Clive, but there’s actually like three or four optimal builds. And god help you if you stray from those builds, because the enemies are so tanky that it will take you twice as long to down them, ugh.
The AI controlled party members makes this even worse, as you can’t switch to them to try out a different playstyle like in previous FF. You hack and slash, and you LIKE IT.
Funniest part is the combat in XVI actually made me go back to DMC5. Now THATS some good shit.