Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…
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I really feel like they’re going to lose a lawsuit on that.
Unilateral contracts don’t have unlimited power and “we can blanket change what we want to charge you on games already made” doesn’t seem like it’s going to be enforceable.
Exactly - as others have pointed out, if they can do this, what’s stopping them from raising it to $1 per install, or $100?