A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.

According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

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1Y

70 fps on average without any kind of wrong framepacing or stuttering is not “running like dogshit”, thats my whole point, “mate”. If the the game would run with 30 fps and crazy frame spikes on modern hardware I would agree but to call a >60fps stutterfree expierence that is just supid, on every game.

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-21Y

If you wouldn’t call having your performance more than halved dogshit, I don’t really give a fuck what you have to say.

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1Y

I don’t really give a fuck what you have to say.

Feel free to not answer to my posts. Please. I’m more than fine never to hear from you again…

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