Asked why Starfield isn't optimized for PC, Bethesda director Todd Howard had some stark advice for gamers.
Alto
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211Y

I’m starting to think that maybe, just maybe brute forcing a 26 yesr old engine that makes skyrim have a stroke if you try to play above 30fps isn’t a good idea

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91Y

Is it actually the same engine?

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151Y

No, Im not a fan of the game personally but a quick search shows they are using the creative engine 2, which is a newer version of their engine.

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101Y

They could have called it Creative Engine 129030129784.32985 for all that it matters. It’s just a name for an engine update, as they do for every new game. They didn’t re-write it from scratch; that would be a billion-dollar venture.

From what I’ve read it’s the exact same engine as FO4 with better lighting (and of course, as with every new game, some improvements locally relevant to the gameplay).
But, fundamentally, underneath the fancy lights, still the same engine. That explains the 2008-esque animations, the bugs, the performance issues, and general flatness of the game. It can’t be more than “Skyrim in Space” because that’s what it technically is.

Alto
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11Y

Ill see if I can find it when I’m at my PC, but in an interview a dev said it was still using significant amounts of code from their Gamebryo engine from 97

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21Y

Because putting a 2 after the name makes a new engine. It’s just a new iteration of the same old engine that runs Fallout 3, skyrim, and Fallout 4.

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3
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1Y

What game engine is 26 years old other than the Unreal engine?

Edit: stepped on some toes i guess lmfao

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71Y

Gamebryo, the base of creation engine used by Bethesda for this

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21Y

Ah okay. Thank you for the actual answer

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