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That’s the whole point of marketing I guess.
But eventually they lose all credibility and everyone abandons the Xbox platform. It’s really getting to the point where Steam is the only one worth using. And I’ve bought every Xbox at launch, except for the Xbox One. Playstation tends to cater to people who like turn based games, aka interactive slideshows. Xbox has just been stagnating for the past few years, and this was supposed to be the game to finally prove to us once and for all that they can put out a good modern game. Overall the game itself is pretty good and I’m not seeing much bugginess at all. But the way the devs speak about this game, I really expected something they could actually be proud of. They can always improve things with patches, of course. But at this point Starfield is a first party game, so I really expect it to showcase what the Xbox hardware can do. It’s as if Microsoft has nothing to do with the QA process of all of the studios they’ve acquired.
What games do you have in mind that are turn based?
Have you ever played a PlayStation?
Huh.
I’m a few generations out of date on consoles, but I was kind of disappointed with console turn-based games.
I normally think of the PC as the place to go, because the mouse and high resolution are often good partners for that.
Turn-based strategy games, stuff like Paradox titles especially seemed to be a PC thing.
Do you mean relative to the other console platforms, or relative to all other platforms in general? If so, what titles?
Maybe turn-based RPGs or something, stuff in the vein of Final Fantasy? Is that what you mean?
Yes all of the Square Enix games are massively popular PlayStation titles and turn based. And most of them are PlayStation exclusives. There’s a lot more than just Square Enix. The PlayStation is rife with them. I understand some people like them, but a menu based combat system is not my idea of a fun time.