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Because Proton doesn’t support it. MacOS doesn’t support vulkan or even opengl any more. I am not well versed in these things so I don’t understand the technicalities but I believe Apple did release tools for developers to port their games via a Metal compatibility layer, but I assume it requires effort that developers don’t want to use.
Proton and wine are Linux native. Did they magically port Proton or is there an additional layer of abstraction here?
Indeed nothing groundbreaking, and needs a Linux layer to run
Wine translates windows syscalls to POSIX, macos is Unix based.
Wine doesnt need linux to run, and actually has official macos binaries on its gitlab.
I did not know this, that its actually POSIX translation