DLSS 5 is on track for a Fall 2026 debut and replaces a game’s original textures with AI-inflused versions to make them hyperreal. Or, out of one uncanny valley and into another!

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DLSS 5 fundamentals are based on a new real-time neural rendering model that greatly ramps up photorealism in games by combining “photoreal lighting” and lifelike materials.

It’s also effecting materials, such as the skin on her face in the example. Materials includes the textures applied to or generated by them.

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