800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did
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Only .25% completed the AGAT: the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.
Clay_pidgin
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12d

Sure, but it sounds like every player would need to fall in the same hole or they couldn’t progress.

I’m sure they managed, but that’s not a great design.

@[email protected]
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42d

I think that was a shortcut. Not the only way to beat the level.

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