hey I’m a solo gamedev and I recently launched the demo for Folk Emerging.

if you’re into turn-based strategy games like Civilization and enjoy in-depth characters, cultures, and ecosystems, then this might be for you!

curious to hear what folks around here think

@[email protected]
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23d

Wtf this looks good. Gonna download the demo and play it as soon as I get home.

Enkidu
creator
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23d

hey thanks :) excited to hear what you think

@[email protected]
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2
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14h

I filled out the form after playing for nearly 2 hours. I thought the form really lacked places to give feedback so im gonna put it here.

What I liked, the movement mechanic, the combat, balancing foraging and building. My favorite thing was collecting and trading the relic items that gave your tribe bonuses I thought this fit the theme and gameplay perfectly. Music and art was solid.

What I didnt like, late game there is to many other tribes that surround and box you in and you get attacked constantly. The specialist select felt bad, they need to do something in my opinion to become a specialist otherwise you’re constantly selecting specialists with no care who they are. There should be a few more things to build early as it felt like 99% of my turns were foraging(maybe thats intended if so then thats fine). The events that you select like scaring off predators there is no feedback to tell the player what the outcome was. This should be more apparent in my opinion.

Overall I enjoyed it even if it was a bit unpolished.

Some UI/UX comments.

When you hit enough culture to make a choice it should popup, same for science. It should be more clear that you have to right click on the same square if you dont want to move that turn this confused me for way to long.

Enkidu
creator
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English
29h

thanks a lot for checking out the demo and sharing your feedback! i’m noting it all down. btw i’m planning a demo update in the next couple of days that will already address a couple of these points, namely give players more ways to get out when cornered somewhere by other tribes, plus some UX improvements for moving/staying. thanks again

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