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211d

This is still a fun game to play, I’ve had several copies over the years. The sequel is absolute garbage unfortunately. It plays more like sim city than an RTS. There’s a good balance of scenarios to play, and many are quite fun. There are several very difficult end game scenarios I’ve never managed to beat.

Agent_Karyo
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111d

So back when I first played Majesty as a kid, I actually looked up a guide for the some of the end game scenarios. I was able to clear all the “advanced” scenarios and some of the expert scenarios, but I was making seemingly zero progress on several of the expert campaign maps.

This was with knowing the game mechanics and “OP” approaches relatively well. The game does have a more exploratory approach to balance that isn’t immediately clear and is mandatory for harder maps.

The approach to beating some of the expert maps was extremely convoluted. Basically a fully structured build order and a lot of luck on top. I am not sure how the author of the guide even discovered the solutions. For most of the expert campaign maps that was I stuck with, I wasn’t able to find alternative approaches. Even to this day I am curious if there are viable alternative approaches.

I also agree that there is a lot of variety and fun to the scenarios. They are very different and a spin to the core gameplay formula (much more so than many classical RTSs from that period).

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111d

I’ve played through everything with cheats, and the last missions of the expansion were crazy with effectively immortal heroes.

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