Renegade, mastered.

Renegade, mastered.

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I remember trying the single player campaign when it came out in 2012. To say that it wasn’t good would have been an understatement. Everything about it was abysmal: Visuals, sound design, controls, level design, AI, weapon feel, etc. It was also ridiculously buggy. I’m talking 1, maybe 2/10 at best. This surprised me, given the fanfare surrounding the project back then and the high hopes I had. I also quite like flawed, quirky Indie and AA titles, but this project wasn’t it back then, despite being free.

I hope the final release is vastly improved, but honestly, the trailer reminds me too much of what it was like 14 years ago.

It also reminds me of the recently released Timesplitters fan game, which is even worse, one of the most incompetently designed and programmed games I’ve ever had the displeasure of experiencing. I’m not exaggerating.

Sorry for the outdated impressions and negativity. I really do hope Renegade X has come a long way.

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