Game was fun for a couple days, but everything felt copy/pasted as you progressed further. Also felt like everything was “good enough” and then set aside and never expanded on. Its unique thing was the threat of the worms, which was exhilarating at times, but they again made it just good enough and not great. Landing in a spice field on the open desert and constantly having to retreat into my Ornithopter after literally 5-10 seconds of my feet hitting the sand got real old real fast.
I still don’t know if it was a glitch or intended, but the fact that if you used a sand crawler at minimum speed the worm would never get attracted was so disappointing. The whole thing with the sand crawlers and harvesters is that they quickly attract a worm so you gotta work fast, this was the opposite: go super slow and get the entire field with no danger. In the entire time I played I didn’t even ever get a chance to engage in any PVP, dunno if that was just the server I was on or not, but it also wasn’t encouraged by the game mechanics.
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Game was fun for a couple days, but everything felt copy/pasted as you progressed further. Also felt like everything was “good enough” and then set aside and never expanded on. Its unique thing was the threat of the worms, which was exhilarating at times, but they again made it just good enough and not great. Landing in a spice field on the open desert and constantly having to retreat into my Ornithopter after literally 5-10 seconds of my feet hitting the sand got real old real fast.
I still don’t know if it was a glitch or intended, but the fact that if you used a sand crawler at minimum speed the worm would never get attracted was so disappointing. The whole thing with the sand crawlers and harvesters is that they quickly attract a worm so you gotta work fast, this was the opposite: go super slow and get the entire field with no danger. In the entire time I played I didn’t even ever get a chance to engage in any PVP, dunno if that was just the server I was on or not, but it also wasn’t encouraged by the game mechanics.