This got me thinking. One of the big things i like about steam is the ease of use on Linux and the achievements with the community profile and friends to share it with on top of it. So what if you made those features federated. A protocol that allows you to attach a game to it and log achievements and display them on friendica. You could also attach the executables from steam or gog or whatever you launch through lutris or heroic or whatever. I think atm Devs put in extra stuff to make steam achievements work but what if there was a common interface for it?
For what it’s worth, usually devs use one of a handful of telemetry solutions to track achievements and the like. There’s some plumbing needed to hook those systems to a platform like Steam, but it’s the same idea for Xbox, PSN, etc.
Most major platforms have the same general pieces on the backend, though all laid out a bit differently.
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This got me thinking. One of the big things i like about steam is the ease of use on Linux and the achievements with the community profile and friends to share it with on top of it. So what if you made those features federated. A protocol that allows you to attach a game to it and log achievements and display them on friendica. You could also attach the executables from steam or gog or whatever you launch through lutris or heroic or whatever. I think atm Devs put in extra stuff to make steam achievements work but what if there was a common interface for it?
For what it’s worth, usually devs use one of a handful of telemetry solutions to track achievements and the like. There’s some plumbing needed to hook those systems to a platform like Steam, but it’s the same idea for Xbox, PSN, etc.
Most major platforms have the same general pieces on the backend, though all laid out a bit differently.