One-third of U.S. video game industry workers say they were laid off last year, according to GDC.
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I see that you went the general software dev career path, but is that pretty common? We always hear about that disillusioned dev who starts their own game that makes it big (or are warned about those who end up destitute), but rarely about what the vast majority do. What is the “safe” way to change course in your former industry? Also, do you still make games for fun?

And sorry this completely unrelated to your comment, but your video was the very first one I saw on Loops yesterday and appreciated your take on their app.

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