Triple-A fatigue is real for me, so I ask Witchfire creator Adrian Chmielarz where big-budget titles - especially FPS games - might be going wrong.
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I’ve been on a spree of buying or buying abandoned games or old console games lately and have been really happy with not being online at all, not updating anything I don’t want updated, and paying a reasonable price for the content I got. I don’t care that the graphics are outdated, if the gameplay works and is fun, its fine looking like almost anything.

Hemingways_Shotgun
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Yeah. I guess I’m too old to understand the drive for better and better graphics.

To me, you don’t repaint a new version of the Mona Lisa just because we have better paints available today.

Graphics (for me) peaked in the 360/PS3 era when games started to nail smooth “movement”. After that it was just about making things more and more photorealistic, which is so completely uninteresting to me because I’m playing a game.

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That era also has good control schemes. I went to replay Perfect Dark on my analogue 3d and hoooooooo boy, those layouts are like wearing beer goggles or trying to ride a reverse handle bar bike. I’ll need to try the dual controller layout but I am considering butchering a cheap controller to make something that matches modern layouts.

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