The gaming world appeared ablaze after the Indie Game Awards announced that it was rescinding the top honors awarded to RPG darling Clair Obscur: Expedition 33 due to the use of generative AI during development. Sandfall Interactive recently sat down with a group of influencers for a private interview session, where the French studio was probed about recent AI controversies. Game director Guillaume Broche clarified some of the misinformation surrounding the studio and reiterated what other Sandfall developers have said about generative AI usage during interviews held earlier in the year.
Transcription of the Q&A comes courtesy of gaming content creator Sushi, who was one of the handful of influencers who were present at the session. Twitch streamer crizco prefaced his question by recounting the storm surrounding Baldur’s Gate 3 developer Larian Studios’ admission about using generative AI during game development.



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The argument is one of craft, discipline, and rigor at a certain point.
This is just sloppy craftsmanship.
You either take your craft seriously or it’s just commodity. You eventually have to lean into one over the other.
I guess that’s where we disagree. I’d rather have sloppy talented bastards than little robots. One Kurt Cobain over a million Joe Satrianis, any time of the year.
You can train a monkey to be rigorous, I’m sure at EA sports they’re really disciplined with their file naming but I’m not gonna play their games to find out.