Situation: Game. Typical horror. You know the rules: “no weapons, hiding under the tables, occasional puzzles”. But the game was nice enough for me to play it. Until the final boss. Many horrors/adventures still have bosses, but the fight is more puzzlish than just shooting and running. In this case I should lure the boss in the electrified puddle and manipulate with it; and repeat it 3-4 times.
After dying 3-4 times, I started to look for cutting-corners-way. I have found the developer console and it had some options that should make things easier. And you know what? After I increased my health, the boss became literally unkillable. Next time I added a few “medkits” to my inventory, the boss just started avoiding electrified puddles at all.
All experiments led to the situation becoming even worse. I believe that developers made it intentionally. Just for the sake of “fuck you, shit”
What could I do? Uninstall.



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I am a programmer myself and have an overall understanding of what can happen unintentionally. I don’t see how adding a few medkits in the inventory could lead to the boss to jump over the puddles :)
“Fear the spotlight.”
As a programmer you should know that wonky single-purpose software like a game engine may react chaotically to state changes. I wishlisted the game though.
They could be using player character state as a proxy for player skill.
A player who successfully navigated earlier changes with such competence that they have an excess of health items might appreciate a more challenging final boss.
You may have inadvertently put it into hard mode!
https://en.wikipedia.org/wiki/Dynamic_game_difficulty_balancing
Other idea increase ur health using not game console but with using cheat engine ,find pointer to ur health
The game has red-yellow-green health scale, not 0-100%. It would have taken too much effort to experiment while looking for the correct value.
Value if u know how much damage to boss with exact value it can be filtered much faster ,or u can find own health and freeze it